Bretton HamiltonAug 24, 20171 minGame Jam - Super Skelly Belly#GameJam #SuperSkellyBelly #itchio Origin: Super Skelly Belly is a game that came out of the 24hr Forsberg Game Jam. The theme was...
Bretton HamiltonAug 16, 20171 minPrototype - Booty BattlesOrigin: Booty Battles is a local multiplayer game. It was designed as a prototype for a larger top-down pirate game I have been thinking...
Bretton HamiltonNov 4, 20164 minGame Convention - Melbourne!UNITE 2016 Train Conductor World Paper Prototype Simon Joslin gave a talk about how paper prototyping was used to help design and refine...
Bretton HamiltonSep 23, 20167 minGame Jams - Twenty Games!One of my proudest accomplishments as an indie developer is how often I participate in game jams! While the games made at a jam are...
Bretton HamiltonSep 10, 20162 minMars - Getting StartedThe original concept came from a small design challenge I posed for myself wherein I attempted to come up with gameplay and narrative...
Bretton HamiltonAug 7, 20166 minChallenge - Designing a Hearthstone CardI'm a huge fan of Blizzard and Collectible Card Games. Hearthstone is Blizzard's successful exploration of this genre. I've been working...
Bretton HamiltonJun 24, 20162 minDungeon Sandwich - Animating MonstersThis week I've been crunching over all that goes bump in the dark! What is a dungeon that isn't infested by monsters? Behold! Eyebat This...
Bretton HamiltonApr 3, 20162 minTÖKEN - New People & PlacesPart of TÖKEN's design overhaul has led us to need a variety of characters. I'll spare the reasoning and explanation for this for another...
Bretton HamiltonMar 19, 20161 minDev Diary - Dungeon Sandwich Pitch!For the past several months I've had a few concepts for game ideas in mind. Dungeon Sandwich initially developed into a vague idea when I...
Bretton HamiltonFeb 14, 20163 minTÖKEN - Reviving a Game on the Brink!TÖKEN was born one night in mid-August. By late September, a team had been assembled and development had begun. My role on the project...